Daniel Skaale (@DSkaale)

2025-12-22 | โค๏ธ 446 | ๐Ÿ” 55


๐ŸงŠ Splats โ†’ Voxels: Bridging 3D Gaussian Splatting with Dynamic Voxels @theworldlabs

Just added this last tool to the GS editor plug-in that can convert any 3DGS splats into interactive voxel worlds with full physics support! ๐Ÿš€

3 Rendering Modes: ๐Ÿ”ต CPU Mode - GameObjects for each voxel. Max physics interaction, perfect for destructible environments ๐ŸŸข GPU Mode - DrawMeshInstancedIndirect. Renders 100K+ voxels at 90fps. Pure visual, no physics overhead ๐ŸŸก Hybrid Mode - Best of both! GPU renders distant voxels

Building this so you can literally punch through a GS World and watch it crumble ๐ŸฅŠ

GaussianSplatting unity3d GameDev VR 3DGS Voxels Physics madewithunity

๋ฏธ๋””์–ด

video thumbnail


Tags

3D AI-ML Dev-Tools