Cody Bennett (@Cody_J_Bennett)

2025-12-23 | โค๏ธ 275 | ๐Ÿ” 25


Real-time 3D diffuse and specular global illumination in WebGL with Radiance Cascades (SPWI). Can model offscreen occluders and emitters. Demo linked on GitHub.

https://github.com/CodyJasonBennett/three-rc https://x.com/Cody_J_Bennett/status/2003466174550679763/photo/1

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Tags

3D AI-ML Dev-Tools