Tobias Fischer (@TobiasFischer11)
2024-09-01 | โค๏ธ 204 | ๐ 43
We released the code at https://github.com/tobiasfshr/map4d ๐
Quoted: @TobiasFischer11
Dynamic 3D Gaussian Fields for Urban Areas
https://tobiasfshr.github.io/pub/4dgf/
We optimize a single dynamic scene representation from a set of heterogeneous input sequences of a common geographic area, renderinโฆ
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Tobias Fischer (@TobiasFischer11)
Dynamic 3D Gaussian Fields for Urban Areas
We optimize a single dynamic scene representation from a set of heterogeneous input sequences of a common geographic area, rendering at interactive speeds while modeling huge appearance and geometry changes. https://t.co/JlEmcBS0oN
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