MrNeRF (@janusch_patas)
2024-10-24 | โค๏ธ 127 | ๐ 23
VR-Splatting: Foveated Radiance Field Rendering via 3D Gaussian Splatting and Neural Points
Contribute (cited): โข A high-fidelity, 90Hz capable technique using foveated rendering of radiance fields for first-person VR rendering.
โข The combination of neural point rendering and Gaussian rendering techniques for crisp foveal and smooth peripheral rendering.
โข A discussion of requirements for VR-ready splat-based radiance field rendering.
โข An evaluation of our foveated rendering method, including a user study showing its effectiveness.
๋ฏธ๋์ด
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