MrNeRF (@janusch_patas)

2025-04-28 | โค๏ธ 53 | ๐Ÿ” 2


RGS-DR: Reflective Gaussian Surfels with Deferred Rendering for Shiny Objects

Contributions: RGS-DR = 2-D Gaussian surfels + deferred PBR.

  • Learnable per-surfel BRDF
  • Raster to material buffer โ†’ no alpha-blend artifacts
  • Jointly-optimized mip-cubemap for env-light; residual pass for inter-reflections
  • Swap env map or tweak roughness โ†’ instant relighting & edits, SOTA quality

๋ฏธ๋””์–ด

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Tags

domain-vision-3d domain-rendering domain-visionos