eric provencher (@pvncher)

2024-05-11 | โค๏ธ 81 | ๐Ÿ” 5


Linear algebra is the basis of all 3D interaction design.

If youโ€™re a VR dev and donโ€™t know the difference between a cross product and dot product, this looks like a great primer!

์ธ์šฉ ํŠธ์œ—

@DanielleFong: immersive linear algebra

The worldโ€™s first linear algebra book with fully interactive figures. https://immersivemath.com/ila/index.html

via HN https://news.ycombinator.com/item?id=40329388 https://x.com/DanielleFong/status/1789405144683004260/video/1โ€ฆ


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