MrNeRF (@janusch_patas)

2025-11-17 | โค๏ธ 638 | ๐Ÿ” 78


Here is some new footage from this paper, offering a glimpse into the future of dynamic 3D Gaussian Splatting models combined with static reconstructed scenes.

Imagine this: when the lighting matches, the result becomes practically indistinguishable from reality. Just pick a scene, add characters, and record it from any angle. Apply diffusion models to instantly change the look.

I firmly believe this is the future of VFX.

๐Ÿ”— ์›๋ณธ ๋งํฌ

๋ฏธ๋””์–ด

video thumbnail


์ธ์šฉ ํŠธ์œ—

MrNeRF (@janusch_patas)

AHA! Animating Human Avatars in Diverse Scenes with Gaussian Splatting

Contributions: โ€ข We introduce the 3D Gaussian Splatting representation to the classical computer graphics problem of animating humans in 3D environments.

โ€ข We demonstrate that our framework can be used for geometry-consistent free viewpoint rendering of monocular videos edited with new animated humans.

โ€ข We introduce a novel Gaussian-aligned motion module for motion synthesis in scenes represented as 3D Gaussians.

โ€ข We introduce a human scene Gaussian refinement optimization for the correct placement of human Gaussians in scenes represented using 3DGS, leading to better contact and interactions.

์›๋ณธ ํŠธ์œ—

quoted-image quoted-image quoted-image

Tags

3D GenAI AI-ML