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EVolSplat4D: Efficient Volume based Gaussian Splatting for 4D Urban Scene Synthesis

EVolSplat4D: Efficient Volume-based Gaussian Splatting for 4D Urban Scene Synthesis

2026년 1월 23일1 min read

  • 3D-Vision

Zhenjun Zhao (@zhenjun_zhao)

2026-01-23 | ❤️ 49 | 🔁 10


EVolSplat4D: Efficient Volume-based Gaussian Splatting for 4D Urban Scene Synthesis

Sheng Miao, Sijin Li, Pan Wang, Dongfeng Bai, Bingbing Liu, Yue Wang, Andreas Geiger, @yiyi_liao_

tl;dr: EVolSplat journal version→dynamic scene

https://t.co/XWROuZ7feV https://t.co/lFxhGuppfK

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