ver1sea (@ver1sea)

2025-02-22 | ❤️ 61 | 🔁 2


ARKit WorldAnchors fail ~98% of the time in unbounded outdoor use after traveling ~300 feet. To overcome this I’ve been testing mesh relocalization algorithms that handle partial overlaps. Results are very promising and should be very fast once ported to gpu compute kernels https://x.com/ver1sea/status/1893151493974565250/video/1

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