MrNeRF (@janusch_patas)

2025-11-14 | โค๏ธ 146 | ๐Ÿ” 15


AHA! Animating Human Avatars in Diverse Scenes with Gaussian Splatting

Contributions: โ€ข We introduce the 3D Gaussian Splatting representation to the classical computer graphics problem of animating humans in 3D environments.

โ€ข We demonstrate that our framework can be used for geometry-consistent free viewpoint rendering of monocular videos edited with new animated humans.

โ€ข We introduce a novel Gaussian-aligned motion module for motion synthesis in scenes represented as 3D Gaussians.

โ€ข We introduce a human scene Gaussian refinement optimization for the correct placement of human Gaussians in scenes represented using 3DGS, leading to better contact and interactions.

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Tags

3D